Best Build for Corin Wickes

Corin Wickes Head
  • Rank:  A Rank
  • Specialty: Attack Specialty Attack
  • Attribute: Physical Attribute Physical
  • Faction: Victoria Housekeeping CO Victoria Housekeeping CO
  • Birthday: 02 June
  • Release: 1.0

Corin Wickes is an Specialty Attack character, and thus is specialized in dealing DPS. She is a 4-star character and is highly recommended for this role in the absence of a more powerful 5-star option.

She stands out for delivering considerable damage, especially for a 4-star character. She has a particularly interesting mechanic that allows her to extend the duration and increase the damage of some of her abilities. This enables her to keep cutting through enemies with her chainsaw for a longer period. Additionally, she has a compelling bonus that allows her to deal extra damage to stunned enemies, which is, of course, extremely beneficial.

Corin Wickes Body

Base Stats

HP: 6976
ATK: 807
DEF: 605
Impact: 93

Corin Wickes DPS

Corin's best build is nothing out of the ordinary; it's a very standard setup where we focus on enhancing CRIT Balance, ATK, DMG, and so on.

Skills Priority

UltimateChain Attack
EX Special AttackSpecial Attack
Basic AttackBasic Attack
Assist AttackAssist
DodgeDodge

Best W-Engines

Steel Cushion

Steel Cushion
Base ATK: 684
Primary Stat: CRIT Rate 24%

Increases Physical DMG by 20%. The equipper's DMG increases by 25% when attacking the enemy from behind.

Increases Physical DMG by 25%. The equipper's DMG increases by 31.5% when attacking the enemy from behind.

Increases Physical DMG by 30%. The equipper's DMG increases by 38% when attacking the enemy from behind.

Increases Physical DMG by 35%. The equipper's DMG increases by 44% when attacking the enemy from behind.

Increases Physical DMG by 40%. The equipper's DMG increases by 50% when attacking the enemy from behind.

Housekeeper

Housekeeper
Base ATK: 624
Primary Stat: Attack 25%

While off-field, Energy Regen increases by 0.45/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

While off-field, Energy Regen increases by 0.52/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 3.5%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

While off-field, Energy Regen increases by 0.58/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 4%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

While off-field, Energy Regen increases by 0.65/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 4.4%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

While off-field, Energy Regen increases by 0.72/s. When an EX Special Attack hits an enemy, the equipper's Physical DMG increases by 4.8%, stacking up to 15 times and lasting 1s. Retriggering refreshes duration.

Starlight Engine

Starlight Engine
Base ATK: 594
Primary Stat: Attack 25%

Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 12% for 12s.

Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 13.8% for 12s.

Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 15.6% for 12s.

Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 17.4% for 12s.

Launching a Dodge Counter or Quick Assist increases the equipper's ATK by 19.2% for 12s.

Cannon Rotor

Cannon Rotor
Base ATK: 594
Primary Stat: CRIT Rate 20%

Increases ATK by 7.5%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 8s.

Increases ATK by 8.6%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 7.5s.

Increases ATK by 9.7%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 7s.

Increases ATK by 10.8%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 6.5s.

Increases ATK by 12%. Attacks that land a CRIT on an enemy will inflict an additional 200% of ATK as DMG. This effect can only be triggered once every 6s.

Gilded Blossom

W-Engine Placeholder
Base ATK: 594
Primary Stat: Attack 25%

ATK increases by 6%, and DMG dealt by EX Special Attacks increases by 15%.

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Street Superstar

Street Superstar
Base ATK: 594
Primary Stat: Attack 25%

Whenever a squad member launches a Chain Attack, the equipper gains a Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 15%.

Whenever a squad member launches a Chain Attack, the equipper gains a Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 17.2%.

Whenever a squad member launches a Chain Attack, the equipper gains a Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 19.5%.

Whenever a squad member launches a Chain Attack, the equipper gains a Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 21.7%.

Whenever a squad member launches a Chain Attack, the equipper gains a Charge stack, stacking up to 3 times. Upon activating their own Ultimate, the equipper consumes all Charge stacks, and each stack increases the skill's DMG by 24%.

Best Drive Disks

Drive Disk Sets

Primary Stats

Substats

ATK ATK% Crit Rate Crit DMG PEN

Best Teams & Bangboos

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