She Already Shut her Eyes

She Already Shut Her Eyes
  • Stars: ★★★★★
  • Path Type: The Preservation
  • Release: 1.3
  • Obtainable Via: Gacha

"She Already Shut Her Eyes" is Fu Xuan's flagship Cone of Light, and it's indeed a very useful Cone of Light, although these days it's not as useful since there aren't other characters who make good use of it.

The Cone of Light itself is amazing; the only issue is that it provides us with HP%, and while this attribute is interesting for all Preservation characters because having more life helps them resist better, in the end, most characters in this path usually prefer to increase their Defense to boost the power of the shields they provide.

Aside from providing us with HP, it also increases our Energy Regen Rate (a highly valuable statistic for almost all characters in the game), helps us slightly increase the damage our allies deal, and even grants us very good healing at the beginning of each wave, making it easier for our team to survive long battles without needing a healer. As I mentioned, it's an amazing Cone of Light.

Stats

Base HP
1270
Base ATK
493
Base DEF
529

Increases the wearer's Max HP by 24% and Energy Regeneration Rate by 12%. When the wearer's HP is reduced, all allies' DMG dealt increases by 9%, lasting for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 80% of their respective lost HP.

Increases the wearer's Max HP by 28% and Energy Regeneration Rate by 14%. When the wearer's HP is reduced, all allies' DMG dealt increases by 10.5%, lasting for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 85% of their respective lost HP.

Increases the wearer's Max HP by 32% and Energy Regeneration Rate by 16%. When the wearer's HP is reduced, all allies' DMG dealt increases by 12%, lasting for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 90% of their respective lost HP.

Increases the wearer's Max HP by 36% and Energy Regeneration Rate by 18%. When the wearer's HP is reduced, all allies' DMG dealt increases by 13.5%, lasting for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 95% of their respective lost HP.

Increases the wearer's Max HP by 40% and Energy Regeneration Rate by 20%. When the wearer's HP is reduced, all allies' DMG dealt increases by 15%, lasting for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 100% of their respective lost HP.

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