- Stars: ★★★★★
- Path Type: The Erudition
- Release: 2.3
- Obtainable Via: Herta's Store
"Eternal Calculus" is a fascinating 5-star Light Cone for characters of the Erudition path. It is also highly F2P-friendly since it can be acquired from Herta's Store, making it easy to obtain and ascend to S5.
This Light Cone is extremely useful because almost all Erudition characters can take full advantage of it. It provides a significant amount of ATK and even a bit of Speed under certain conditions.
The more targets we hit simultaneously with one of our abilities, the more ATK we gain. Additionally, if we hit more than three targets, we also receive a Speed boost. It goes without saying that this Light Cone is especially beneficial for Pure Fiction, where we frequently face large waves of enemies, making it easy to maximize the Light Cone’s potential.
Stats
1058
529
397
Increases the wearer's ATK by 8%. After using an attack, for each enemy target hit, additionally increases ATK by 4%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8%, lasting for 1 turn(s).
Increases the wearer's ATK by 9%. After using an attack, for each enemy target hit, additionally increases ATK by 5%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 10%, lasting for 1 turn(s).
Increases the wearer's ATK by 10%. After using an attack, for each enemy target hit, additionally increases ATK by 6%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 12%, lasting for 1 turn(s).
Increases the wearer's ATK by 11%. After using an attack, for each enemy target hit, additionally increases ATK by 7%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 14%, lasting for 1 turn(s).
Increases the wearer's ATK by 12%. After using an attack, for each enemy target hit, additionally increases ATK by 8%. This effect can stack 5 times and lasts until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 16%, lasting for 1 turn(s).