Cruising in the Stellar Sea

Cruising in the Stellar Sea
  • Stars: ★★★★★
  • Path Type: The Hunt
  • Release: 1.0
  • Obtainable Via: Herta's Store

"Cruising in the Stellar Sea" is a 5-star Light Cone designed for characters following the Path of the Hunt in the Simulated Universe, and it is particularly intriguing because, despite being a 5-star Light Cone, it can be obtained and upgraded for free at Herta's shop in the Simulated Universe.

Considering its Free-to-Play nature, it's noteworthy that this Light Cone is quite impressive. Its effects are well-rounded, making it versatile enough to be equipped on any character from the Path of the Hunt, and they synergize exceptionally well.

This is attributed to its provision of a substantial Crit Rate boost, especially when attacking enemies with 50% health or less. Additionally, defeating an enemy also grants a bonus to ATK%. It's worth mentioning that these two conditions align seamlessly with the characteristics of characters following the Path of the Hunt.

Stats

Base HP
952
Base ATK
529
Base DEF
463

Increases the wearer's CRIT rate by 8%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 8%. When the wearer defeats an enemy, their ATK is increased by 20% for 2 turn(s).

Increases the wearer's CRIT rate by 10%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 10%. When the wearer defeats an enemy, their ATK is increased by 25% for 2 turn(s).

Increases the wearer's CRIT rate by 12%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 12%. When the wearer defeats an enemy, their ATK is increased by 30% for 2 turn(s).

Increases the wearer's CRIT rate by 14%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 14%. When the wearer defeats an enemy, their ATK is increased by 35% for 2 turn(s).

Increases the wearer's CRIT rate by 16%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 16%. When the wearer defeats an enemy, their ATK is increased by 40% for 2 turn(s).

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