Best Build for Zhongli

  • Stars: ★★★★★
  • Element: Geo Geo
  • Weapon: Polearm Polearm
  • Region: Liyue
  • Birthday: 31 December
  • Release: 1.1

Zhongli is the Geo Archon in Genshin Impact and is a highly recommended character as he is the best shield applicator in the game. His shield is so powerful that it allows us to do without a Healer on the team as long as you don't play VERY poorly.

But that's not the only thing Zhongli provides through his shield. In addition to being very durable, it also reduces the resistances of all elements (including physical) for enemies close to us, making it a passive way to increase the damage our characters deal while providing good protection.

In addition to this, he also has a quite powerful Ultimate, although in many cases, it's preferred to do without it because the animation is somewhat long, which can compromise our character rotation's damage a bit. So, in the end, you mainly want him for his shield, what a piece of a shield, I must say.

Zhongli

Base Stats

HP: 14695
ATK: 251
DEF: 737
Special Stat: +28.8% Geo DMG

Zhongli Support DPS

We can gear him a little more towards dealing damage or a little more towards support, personally we think it's much more worth strengthening his support component as this will result in a better shield and bonuses for his teammates who will usually be the ones to deal the damage.

Recommended Skill Lvl & Constellations

Best Weapons

Staff of Homa

Staff of Homa
Base ATK: 608
Primary Stat: +66.2% CRIT DMG

HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1% of Max HP.

HP increased by 25%. Additionally, provides an ATK Bonus based on 1% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.2% of Max HP.

HP increased by 30%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.4% of Max HP.

HP increased by 35%. Additionally, provides an ATK Bonus based on 1.4% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.6% of Max HP.

HP increased by 40%. Additionally, provides an ATK Bonus based on 1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.8% of Max HP.

Vortex Vanquisher

Vortex Vanquisher
Base ATK: 608
Primary Stat: 49.6% ATK %

+20% Shield Strength.<br /> +4% ATK for 8s after hitting. Max 5 stacks, this ATK is doubled if shielded.

+25% Shield Strength.<br /> +5% ATK for 8s after hitting. Max 5 stacks, this ATK is doubled if shielded.

+30% Shield Strength.<br /> +6% ATK for 8s after hitting. Max 5 stacks, this ATK is doubled if shielded.

+35% Shield Strength.<br /> +7% ATK for 8s after hitting. Max 5 stacks, this ATK is doubled if shielded.

+40% Shield Strength.<br /> +8% ATK for 8s after hitting. Max 5 stacks, this ATK is doubled if shielded.

Primordial Jade Winged-Spear

Primordial Jade Winged Spear
Base ATK: 674
Primary Stat: 22.1% CRIT %

On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.

On hit, increases ATK by 3.9% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 15%.

On hit, increases ATK by 4.6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 18%.

On hit, increases ATK by 5.3% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 21%.

On hit, increases ATK by 6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 24%.

Favonius Lance

Favonius Lance
Base ATK: 565
Primary Stat: 30.6% ER

60% chance to generate an Elemental Particle after doing a crit. Once every 6s.

70% chance to generate an Elemental Particle after doing a crit. Once every 6s.

80% chance to generate an Elemental Particle after doing a crit. Once every 6s.

90% chance to generate an Elemental Particle after doing a crit. Once every 6s.

100% chance to generate an Elemental Particle after doing a crit. Once every 6s.

Deathmatch

Deathmatch
Base ATK: 454
Primary Stat: 36.8% CRIT %

If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.

If there are at least 2 opponents nearby, ATK is increased by 20% and DEF is increased by 20%. If there are fewer than 2 opponents nearby, ATK is increased by 30%.

If there are at least 2 opponents nearby, ATK is increased by 24% and DEF is increased by 24%. If there are fewer than 2 opponents nearby, ATK is increased by 36%.

If there are at least 2 opponents nearby, ATK is increased by 28% and DEF is increased by 28%. If there are fewer than 2 opponents nearby, ATK is increased by 42%.

If there are at least 2 opponents nearby, ATK is increased by 32% and DEF is increased by 32%. If there are fewer than 2 opponents nearby, ATK is increased by 48%.

Lithic Spear

Lithic Spear
Base ATK: 565
Primary Stat: 27.6% ATK %

+7% ATK and +3% CRIT RATE for every Liyue character in the team.

+8% ATK and +4% CRIT RATE for every Liyue character in the team.

+9% ATK and +5% CRIT RATE for every Liyue character in the team.

+10% ATK and +6% CRIT RATE for every Liyue character in the team.

+11% ATK and +7% CRIT RATE for every Liyue character in the team.

Best Artifacts

Artifact Sets

Primary Stats

Sands of Eon
SandsHP %
ATK %
Goblet of Eonothem
GobletGeo DMG %
Circlet of Logos
CircletCRIT %
CRIT DMG

Substats

CRIT % CRIT DMG ATK % HP %

Best Teams