![](https://www.korometa.com/wp-content/uploads/2023/01/wanderer-head-100x100.png)
- Stars: ★★★★★
- Element:
Anemo
- Weapon:
Catalyst
- Region: Sumeru
- Birthday: 03 January
- Release: 3.3
Wanderer (or Scaramouche) is a character that excels as Main DPS Anemo, either as a Hyper Carry or as an Anemo Enabler on the battlefield. He's a character with very good damage and very versatile since he can lead most of the best teams in Genshin Impact like Nationals, Permafrost, Taser, …etc.
![Wanderer](https://www.korometa.com/wp-content/uploads/2022/12/wanderer-body-360x221.png)
Base Stats
Wanderer Main DPS
We can have a Wanderer that is a bit more geared towards maximum damage for him or one that provides a bit more support to his team, both are good choices, but our opinion is that it's better to target him as a Hyper Carry. Anyway, it's something that will depend a lot on his teammates.
Recommended Skill Lvl & Constellations
Best Weapons
Tulaytullah’s Remembrance
![Tulaytullah's Remembrance](https://www.korometa.com/wp-content/uploads/2022/12/tulaytullahs-remembrance-100x100.png)
+10% NA Speed.<br /> +4.8% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.
+12.5% NA Speed.<br /> +6% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.
+15% NA Speed.<br /> +7.2% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.
+17.5% NA Speed.<br /> +8.4% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.
+20% NA Speed.<br /> +9.6% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.
Lost Prayer to the Sacred Winds
![Lost Prayer to the Sacred Winds](https://www.korometa.com/wp-content/uploads/2022/09/lost-prayer-sacred-wings-100x100.png)
+10% Movement SPD.<br /> +8% Elemental DMG every 4s while in battle. Max 4 stacks.
+10% Movement SPD.<br /> +10% Elemental DMG every 4s while in battle. Max 4 stacks.
+10% Movement SPD.<br /> +12% Elemental DMG every 4s while in battle. Max 4 stacks.
+10% Movement SPD.<br /> +14% Elemental DMG every 4s while in battle. Max 4 stacks.
+10% Movement SPD.<br /> +16% Elemental DMG every 4s while in battle. Max 4 stacks.
Skyward Atlas
![Syward Atlas](https://www.korometa.com/wp-content/uploads/2022/09/skyward-atlas-100x100.png)
+12% Elemental DMG.<br /> 50% chance on NA to deal 160% ATK DMG for 15s. Once every 30s.
+15% Elemental DMG.<br /> 50% chance on NA to deal 200% ATK DMG for 15s. Once every 30s.
+18% Elemental DMG.<br /> 50% chance on NA to deal 240% ATK DMG for 15s. Once every 30s.
+21% Elemental DMG.<br /> 50% chance on NA to deal 280% ATK DMG for 15s. Once every 30s.
+24% Elemental DMG.<br /> 50% chance on NA to deal 320% ATK DMG for 15s. Once every 30s.
The Widsith
![The Widsith](https://www.korometa.com/wp-content/uploads/2022/09/the-widsith-100x100.png)
While character enters on field will gain a random buff for 10s and only once 30s.<br /> 1) +60% ATK<br /> 2) +48% Elemental DMG<br /> 3) +240 EM
While character enters on field will gain a random buff for 10s and only once 30s.<br /> 1) +75% ATK<br /> 2) +60% Elemental DMG<br /> 3) +300 EM
While character enters on field will gain a random buff for 10s and only once 30s.<br /> 1) +90% ATK<br /> 2) +72% Elemental DMG<br /> 3) +360 EM
While character enters on field will gain a random buff for 10s and only once 30s.<br /> 1) +105% ATK<br /> 2) +84% Elemental DMG<br /> 3) +420 EM
While character enters on field will gain a random buff for 10s and only once 30s.<br /> 1) +120% ATK<br /> 2) +96% Elemental DMG<br /> 3) +480 EM
Solar Pearl
![Solar Pearl](https://www.korometa.com/wp-content/uploads/2022/09/solar-pearl-100x100.png)
NA hits increase ES and EB DMG by 20% for 6s. ES and EB hits increase NA by 20% for 6s.
NA hits increase ES and EB DMG by 25% for 6s. ES and EB hits increase NA by 25% for 6s.
NA hits increase ES and EB DMG by 30% for 6s. ES and EB hits increase NA by 30% for 6s.
NA hits increase ES and EB DMG by 35% for 6s. ES and EB hits increase NA by 35% for 6s.
NA hits increase ES and EB DMG by 40% for 6s. ES and EB hits increase NA by 40% for 6s.
Ballad of the Boundless Blue
![Ballad of the Boundless Blue](https://www.korometa.com/wp-content/uploads/2023/12/ballad-boundless-blue-100x100.png)
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8% and Charged Attack DMG will be increased by 6%. Max 3 stacks. This effect can be triggered once every 0.3s.
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 10% and Charged Attack DMG will be increased by 7.5%. Max 3 stacks. This effect can be triggered once every 0.3s.
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 12% and Charged Attack DMG will be increased by 9%. Max 3 stacks. This effect can be triggered once every 0.3s.
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 14% and Charged Attack DMG will be increased by 10.5%. Max 3 stacks. This effect can be triggered once every 0.3s.
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 16% and Charged Attack DMG will be increased by 12%. Max 3 stacks. This effect can be triggered once every 0.3s.
Best Artifacts
Artifact Sets
Primary Stats
![Sands of Eon](https://www.korometa.com/wp-content/uploads/2022/11/sands-of-eon.png)
EM
![Goblet of Eonothem](https://www.korometa.com/wp-content/uploads/2022/11/goblet-of-eonothem.png)
![Circlet of Logos](https://www.korometa.com/wp-content/uploads/2022/11/circlet-of-logos.png)
CRIT DMG