Best Build for Wanderer

  • Stars: ★★★★★
  • Element: Anemo Anemo
  • Weapon: Catalyst Catalyst
  • Region: Sumeru
  • Birthday: 03 January
  • Release: 3.3

Wanderer (or Scaramouche) is a character that excels as Main DPS Anemo, either as a Hyper Carry or as an Anemo Enabler on the battlefield. He's a character with very good damage and very versatile since he can lead most of the best teams in Genshin Impact like Nationals, Permafrost, Taser, …etc.

Wanderer

Base Stats

HP: 10164
ATK: 328
DEF: 607
Special Stat: +19.2% CRIT Rate

Wanderer Main DPS

We can have a Wanderer that is a bit more geared towards maximum damage for him or one that provides a bit more support to his team, both are good choices, but our opinion is that it's better to target him as a Hyper Carry. Anyway, it's something that will depend a lot on his teammates.

Recommended Skill Lvl & Constellations

Best Weapons

Tulaytullah’s Remembrance

Tulaytullah's Remembrance
Base ATK: 674
Primary Stat: 44.1% CRIT DMG

+10% NA Speed.
+4.8% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.

+12.5% NA Speed.
+6% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.

+15% NA Speed.
+7.2% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.

+17.5% NA Speed.
+8.4% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.

+20% NA Speed.
+9.6% NA DMG every second for 14s after doing an ES and +9.6% NA DMG after damaging with NA. Max 48% NA DMG.

Lost Prayer to the Sacred Winds

Lost Prayer to the Sacred Winds
Base ATK: 608
Primary Stat: 33.1% CRIT %

+10% Movement SPD.
+8% Elemental DMG every 4s while in battle. Max 4 stacks.

+10% Movement SPD.
+10% Elemental DMG every 4s while in battle. Max 4 stacks.

+10% Movement SPD.
+12% Elemental DMG every 4s while in battle. Max 4 stacks.

+10% Movement SPD.
+14% Elemental DMG every 4s while in battle. Max 4 stacks.

+10% Movement SPD.
+16% Elemental DMG every 4s while in battle. Max 4 stacks.

Skyward Atlas

Syward Atlas
Base ATK: 674
Primary Stat: 33.1% ATK %

+12% Elemental DMG.
50% chance on NA to deal 160% ATK DMG for 15s. Once every 30s.

+15% Elemental DMG.
50% chance on NA to deal 200% ATK DMG for 15s. Once every 30s.

+18% Elemental DMG.
50% chance on NA to deal 240% ATK DMG for 15s. Once every 30s.

+21% Elemental DMG.
50% chance on NA to deal 280% ATK DMG for 15s. Once every 30s.

+24% Elemental DMG.
50% chance on NA to deal 320% ATK DMG for 15s. Once every 30s.

The Widsith

The Widsith
Base ATK: 510
Primary Stat: 55.1% CRIT DMG

While character enters on field will gain a random buff for 10s and only once 30s.
1) +60% ATK
2) +48% Elemental DMG
3) +240 EM

While character enters on field will gain a random buff for 10s and only once 30s.
1) +75% ATK
2) +60% Elemental DMG
3) +300 EM

While character enters on field will gain a random buff for 10s and only once 30s.
1) +90% ATK
2) +72% Elemental DMG
3) +360 EM

While character enters on field will gain a random buff for 10s and only once 30s.
1) +105% ATK
2) +84% Elemental DMG
3) +420 EM

While character enters on field will gain a random buff for 10s and only once 30s.
1) +120% ATK
2) +96% Elemental DMG
3) +480 EM

Solar Pearl

Solar Pearl
Base ATK: 510
Primary Stat: 27.6% CRIT %

NA hits increase ES and EB DMG by 20% for 6s. ES and EB hits increase NA by 20% for 6s.

NA hits increase ES and EB DMG by 25% for 6s. ES and EB hits increase NA by 25% for 6s.

NA hits increase ES and EB DMG by 30% for 6s. ES and EB hits increase NA by 30% for 6s.

NA hits increase ES and EB DMG by 35% for 6s. ES and EB hits increase NA by 35% for 6s.

NA hits increase ES and EB DMG by 40% for 6s. ES and EB hits increase NA by 40% for 6s.

Ballad of the Boundless Blue

Ballad of the Boundless Blue
Base ATK: 565
Primary Stat: +30.63% ER

Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8% and Charged Attack DMG will be increased by 6%. Max 3 stacks. This effect can be triggered once every 0.3s.

Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 10% and Charged Attack DMG will be increased by 7.5%. Max 3 stacks. This effect can be triggered once every 0.3s.

Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 12% and Charged Attack DMG will be increased by 9%. Max 3 stacks. This effect can be triggered once every 0.3s.

Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 14% and Charged Attack DMG will be increased by 10.5%. Max 3 stacks. This effect can be triggered once every 0.3s.

Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 16% and Charged Attack DMG will be increased by 12%. Max 3 stacks. This effect can be triggered once every 0.3s.

Best Artifacts

Artifact Sets

Primary Stats

Sands of Eon
SandsATK %
EM
Goblet of Eonothem
GobletAnemo DMG %
Circlet of Logos
CircletCRIT %
CRIT DMG

Substats

CRIT % CRIT DMG ATK % EM ER

Best Teams

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