- Stars: ★★★★★
- Element: Hydro
- Weapon: Catalyst
- Region: Inazuma
- Birthday: 22 February
- Release: 2.1
Sangonomiya Kokomi is without a doubt one of the best healers in Genshin Impact. She stands out for having a very good healing capacity and an interesting application of Hydro in the area and off-field constant, something that will help us a lot in the face of Elemental Reactions. It's usually used as the Hydro and Healer spot in Permafrost compositions and also in Dendro teams, but be careful because the build changes a lot depending on which composition you prefer.
Base Stats
Kokomi Support Healer
Kokomi's most standard set in which we'll maximize her healing and also the support she can provide to her team, she's usually used mainly in Permafrost compositions due to her good application of Hydro outside the field and in area. She's one of the best characters to port the Tenacity of the Millelith set.
Recommended Skill Lvl & Constellations
Best Weapons
Thrilling Tales of Dragon Slayers
After switching to another character, +24% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +30% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +36% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +42% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +48% ATK for 10s to the character switched. Only once 20s.
Everlasting Moonglow
+10% Healing.
NA DMG is increased by 1% of max HP.
NA restores 0.6 energy after using EB for 12s. Max once every 0.1s
+12.5% Healing.
NA DMG is increased by 1.5% of max HP.
NA restores 0.6 energy after using EB for 12s. Max once every 0.1s
+15% Healing.
NA DMG is increased by 2% of max HP.
NA restores 0.6 energy after using EB for 12s. Max once every 0.1s
+17.5% Healing.
NA DMG is increased by 2.5% of max HP.
NA restores 0.6 energy after using EB for 12s. Max once every 0.1s
+20% Healing.
NA DMG is increased by 3% of max HP.
NA restores 0.6 energy after using EB for 12s. Max once every 0.1s
Prototype Amber
Generates 4 energy (to character) and restores 4% HP (to party) for 6s every 2s after using EB.
Generates 4.5 energy (to character) and restores 4.5% HP (to party) for 6s every 2s after using EB.
Generates 5 energy (to character) and restores 5% HP (to party) for 6s every 2s after using EB.
Generates 5.5 energy (to character) and restores 5.5% HP (to party) for 6s every 2s after using EB.
Generates 6 energy (to character) and restores 6% HP (to party) for 6s every 2s after using EB.
Best Artifacts
Artifact Sets
Primary Stats
Substats
Best Teams
Kokomi EM for Dendro Teams
What we want is to create all the Blooms that we can and, incidentally, also give the best support to our team, which is why it's recommended to put the Instructor set on her a lot to also increase the Elemental Mastery of her teammates. We should have plenty of healing even if we have little Life.
Recommended Skill Lvl & Constellations
Best Weapons
A Thousand Floating Dreams
+32 EM for every character with the same element as equipping character on team.
+10% Elemental DMG for every character with another element on team.
+40 EM to team mates.
+40 EM for every character with the same element as equipping character on team.
+14% Elemental DMG for every character with another element on team.
+42 EM to team mates.
+48 EM for every character with the same element as equipping character on team.
+18% Elemental DMG for every character with another element on team.
+44 EM to team mates.
+56 EM for every character with the same element as equipping character on team.
+22% Elemental DMG for every character with another element on team.
+46 EM to team mates.
+64 EM for every character with the same element as equipping character on team.
+26% Elemental DMG for every character with another element on team.
+48 EM to team mates.
Sacrificial Fragments
After damaging an opponent with ES 40% chance to restart ES CD. Once 30s.
After damaging an opponent with ES 50% chance to restart ES CD. Once 26s.
After damaging an opponent with ES 60% chance to restart ES CD. Once 22s.
After damaging an opponent with ES 70% chance to restart ES CD. Once 19s.
After damaging an opponent with ES 80% chance to restart ES CD. Once 16s.
Wandering Evenstar
24% of character's EM is converted into ATK for 12s every 10s.
Party members obtain 30% of this ATK too.
Triggers even while character is not on field.
30% of character's EM is converted into ATK for 12s every 10s.
Party members obtain 30% of this ATK too.
Triggers even while character is not on field.
36% of character's EM is converted into ATK for 12s every 10s.
Party members obtain 30% of this ATK too.
Triggers even while character is not on field.
42% of character's EM is converted into ATK for 12s every 10s.
Party members obtain 30% of this ATK too.
Triggers even while character is not on field.
58% of character's EM is converted into ATK for 12s every 10s.
Party members obtain 30% of this ATK too.
Triggers even while character is not on field.
Favonius Codex
60% chance to generate an Elemental Particle after doing a crit. Once every 12s.
70% chance to generate an Elemental Particle after doing a crit. Once every 10.5s.
80% chance to generate an Elemental Particle after doing a crit. Once every 9s.
90% chance to generate an Elemental Particle after doing a crit. Once every 7.5s.
100% chance to generate an Elemental Particle after doing a crit. Once every 6s.
Thrilling Tales of Dragon Slayers
After switching to another character, +24% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +30% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +36% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +42% ATK for 10s to the character switched. Only once 20s.
After switching to another character, +48% ATK for 10s to the character switched. Only once 20s.
Best Artifacts
Artifact Sets
Primary Stats
EM