- Stars: ★★★★
- Element: Cryo
- Weapon: Polearm
- Region: Mondstadt
- Birthday: 24 January
- Release: 1.4
Rosaria is a character that can fulfill both the Main DPS and Support DPS roles, although she clearly stands out more as a support character as she has good off-field damage and can provide critical chance to her team depending on her own chance. She's usually used mostly in Permafrost or Physics compositions (the latter especially if you have her in C6).
Base Stats
Rosaria Support DPS
Support DPS is the best role Rosaria can play as she has good passive damage off the field and will also increase the Critical Chance of her teammates. She's mostly used in Permafrost builds, but has a place as a support character in physical builds as well (especially C6).
Recommended Skill Lvl & Constellations
Best Weapons
Staff of Homa
HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1% of Max HP.
HP increased by 25%. Additionally, provides an ATK Bonus based on 1% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.2% of Max HP.
HP increased by 30%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.4% of Max HP.
HP increased by 35%. Additionally, provides an ATK Bonus based on 1.4% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.6% of Max HP.
HP increased by 40%. Additionally, provides an ATK Bonus based on 1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.8% of Max HP.
Primordial Jade Winged-Spear
On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.
On hit, increases ATK by 3.9% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 15%.
On hit, increases ATK by 4.6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 18%.
On hit, increases ATK by 5.3% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 21%.
On hit, increases ATK by 6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 24%.
Wavebreaker’s Fin
+0.12% EB DMG for every point of total max energy of all party members. Max +40% EB DMG.
+0.15% EB DMG for every point of total max energy of all party members. Max +50% EB DMG.
+0.18% EB DMG for every point of total max energy of all party members. Max +60% EB DMG.
+0.21% EB DMG for every point of total max energy of all party members. Max +70% EB DMG.
+0.24% EB DMG for every point of total max energy of all party members. Max +80% EB DMG.
Deathmatch
If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.
If there are at least 2 opponents nearby, ATK is increased by 20% and DEF is increased by 20%. If there are fewer than 2 opponents nearby, ATK is increased by 30%.
If there are at least 2 opponents nearby, ATK is increased by 24% and DEF is increased by 24%. If there are fewer than 2 opponents nearby, ATK is increased by 36%.
If there are at least 2 opponents nearby, ATK is increased by 28% and DEF is increased by 28%. If there are fewer than 2 opponents nearby, ATK is increased by 42%.
If there are at least 2 opponents nearby, ATK is increased by 32% and DEF is increased by 32%. If there are fewer than 2 opponents nearby, ATK is increased by 48%.
Blackcliff Pole
+12% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+15% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+18% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+21% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+24% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
Best Artifacts
Artifact Sets
Blizzard Strayer + Noblesse Obligue
Noblesse Obligue + Blizzard Strayer
Primary Stats
CRIT DMG
Substats
Best Teams
Rosaria Main DPS (Physical)
Rosaria has very decent damage as a physical Main DPS and we'll aim the build at maximizing her performance in this regard, although she's of course not at Eula's level.
Recommended Skill Lvl & Constellations
Best Weapons
Primordial Jade Winged-Spear
On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.
On hit, increases ATK by 3.9% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 15%.
On hit, increases ATK by 4.6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 18%.
On hit, increases ATK by 5.3% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 21%.
On hit, increases ATK by 6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 24%.
Staff of Homa
HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1% of Max HP.
HP increased by 25%. Additionally, provides an ATK Bonus based on 1% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.2% of Max HP.
HP increased by 30%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.4% of Max HP.
HP increased by 35%. Additionally, provides an ATK Bonus based on 1.4% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.6% of Max HP.
HP increased by 40%. Additionally, provides an ATK Bonus based on 1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1.8% of Max HP.
Crescent Pike
NA and CA hits deals additional 20% ATK as Physical DMG for 5s after picking Elemental particles.
NA and CA hits deals additional 25% ATK as Physical DMG for 5s after picking Elemental particles.
NA and CA hits deals additional 30% ATK as Physical DMG for 5s after picking Elemental particles.
NA and CA hits deals additional 35% ATK as Physical DMG for 5s after picking Elemental particles.
NA and CA hits deals additional 40% ATK as Physical DMG for 5s after picking Elemental particles.
Skyward Spine
+8% CRIT RATE & +12% ATK SPD
40% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.
+10% CRIT RATE & +12% ATK SPD
55% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.
+12% CRIT RATE & +12% ATK SPD
70% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.
+14% CRIT RATE & +12% ATK SPD
85% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.
+16% CRIT RATE & +12% ATK SPD
100% chance of NA & CA to do DMG as 40% of ATK in a small AoE once every 2s.
Deathmatch
If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.
If there are at least 2 opponents nearby, ATK is increased by 20% and DEF is increased by 20%. If there are fewer than 2 opponents nearby, ATK is increased by 30%.
If there are at least 2 opponents nearby, ATK is increased by 24% and DEF is increased by 24%. If there are fewer than 2 opponents nearby, ATK is increased by 36%.
If there are at least 2 opponents nearby, ATK is increased by 28% and DEF is increased by 28%. If there are fewer than 2 opponents nearby, ATK is increased by 42%.
If there are at least 2 opponents nearby, ATK is increased by 32% and DEF is increased by 32%. If there are fewer than 2 opponents nearby, ATK is increased by 48%.
Best Artifacts
Artifact Sets
Primary Stats
CRIT DMG