- Stars: ★★★★★
- Element: Geo
- Weapon: Claymore
- Region: Fontaine
- Birthday: 16 August
- Release: 4.3
Navia is a 5-star Geo character who, despite wielding her powerful and stylish Gunbrella, requires a Claymore as her weapon of choice. She serves as a Main DPS, standing out significantly from other Geo Main DPS characters.
This character excels in dealing incredible damage through her Elemental Skill, which unleashes a powerful shot (you must be very close to enemies to maximize damage, functioning like a shotgun) with her Gunbrella. She also delivers substantial damage with the rest of her kit, including Normal Attacks, as using the Elemental Skill temporarily imbues her with Geo.
What sets her apart is her ability to enhance her Elemental Skill damage as she or her companions collect Crystallize fragments (a Geo elemental reaction). She can even automatically collect these fragments by holding down her skill. But that's not all—pairing her with Cryo, Pyro, Hydro, and Electro characters significantly boosts her attack, though she greatly appreciates teaming up with another Geo character for resonance and to generate more Crystallize fragments.
Base Stats
Navia Main DPS
A very typical build for a Main DPS character, especially considering that, despite being a Geo Main DPS, she scales her damage based on Attack rather than Defense, as is typical for characters of this element.
The only aspect that deviates slightly from the norm is that we will be keen on enhancing the damage of her Elemental Skill even though she is a Main DPS (though, of course, obtaining general damage bonuses will always be preferable).
Recommended Skill Lvl & Constellations
Best Weapons
Verdict
Increases ATK by 20%. When party members obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 18%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Increases ATK by 25%. When party members obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 22.5%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Increases ATK by 30%. When party members obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 27%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Increases ATK by 35%. When party members obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 31.5%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Increases ATK by 40%. When party members obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 36%. The Seal lasts for 15s, and the equipper may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
The Unforged
+20% Shield Strength.
+4% ATK for 6s on hit once every 0.3s and max 5 stacks. This ATK Bonus is duplicated while character is shielded.
+25% Shield Strength.
+5% ATK for 6s on hit once every 0.3s and max 5 stacks. This ATK Bonus is duplicated while character is shielded.
+30% Shield Strength.
+6% ATK for 6s on hit once every 0.3s and max 5 stacks. This ATK Bonus is duplicated while character is shielded.
+35% Shield Strength.
+7% ATK for 6s on hit once every 0.3s and max 5 stacks. This ATK Bonus is duplicated while character is shielded.
+40% Shield Strength.
+8% ATK for 6s on hit once every 0.3s and max 5 stacks. This ATK Bonus is duplicated while character is shielded.
Wolf’s Gravestone
Increases ATK by 20%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40% for 12s. Can only occur once every 30s.
Increases ATK by 25%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 50% for 12s. Can only occur once every 30s.
Increases ATK by 30%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 60% for 12s. Can only occur once every 30s.
Increases ATK by 35%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 70% for 12s. Can only occur once every 30s.
Increases ATK by 40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 80% for 12s. Can only occur once every 30s.
Serpent Spine
+6% DMG and +2% DMG taken every 4 secs if you are on field. Max 5 stacks, you loose 1 stack after being hitted.
+7% DMG and +2% DMG taken every 4 secs if you are on field. Max 5 stacks, you loose 1 stack after being hitted.
+8% DMG and +2% DMG taken every 4 secs if you are on field. Max 5 stacks, you loose 1 stack after being hitted.
+9% DMG and +2% DMG taken every 4 secs if you are on field. Max 5 stacks, you loose 1 stack after being hitted.
+10% DMG and +2% DMG taken every 4 secs if you are on field. Max 5 stacks, you loose 1 stack after being hitted.
Tidal Shadow
+24% ATK for 8s after being healed, even if character is not on the field.
+30% ATK for 8s after being healed, even if character is not on the field.
+36% ATK for 8s after being healed, even if character is not on the field.
+42% ATK for 8s after being healed, even if character is not on the field.
+48% ATK for 8s after being healed, even if character is not on the field.
Earth Shaker
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16% for 8s. This effect can be triggered even when the triggering party member is not on the field.
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 20% for 8s. This effect can be triggered even when the triggering party member is not on the field.
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 24% for 8s. This effect can be triggered even when the triggering party member is not on the field.
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 28% for 8s. This effect can be triggered even when the triggering party member is not on the field.
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 32% for 8s. This effect can be triggered even when the triggering party member is not on the field.
Ultimate Overlord’s Mega Magic Sword
ATK increased by 12%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 12%.
ATK increased by 15%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 15%.
ATK increased by 18%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 18%.
ATK increased by 21%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 21%.
ATK increased by 24%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 24%.
Blackcliff Slasher
+12% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+15% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+18% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+21% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
+24% ATK for 30s after defeating an enemy. Max 3 stacks, every stack is independent from the others.
Prototype Archaic
NA and CA have a 50% chance to cause 240% ATK AOE DMG on hit. Once every 15s.
NA and CA have a 50% chance to cause 300% ATK AOE DMG on hit. Once every 15s.
NA and CA have a 50% chance to cause 360% ATK AOE DMG on hit. Once every 15s.
NA and CA have a 50% chance to cause 420% ATK AOE DMG on hit. Once every 15s.
NA and CA have a 50% chance to cause 480% ATK AOE DMG on hit. Once every 15s.
Best Artifacts
Artifact Sets
Primary Stats
CRIT DMG