- Stars: ★★★★★
- Element: Electro
- Weapon: Sword
- Region: Liyue
- Birthday: 20 November
- Release: 1.0
Keqing is a Genshin Impact character that has never stood out too much as other characters like Shogun Raiden do a better job as Electro Main DPS, which in the end is where she performs the most despite also having the ability to be a Physical Main DPS. However, thanks to Dendro she can shine again, since being in this type of teams is where she shows better performance thanks to the exaggerated application of Electro and the possibility of being able to make fast rotations with it due to the low CD of its Elemental Burst.
Base Stats
Keqing for Dendro Teams
Thanks to Keqing's attack speed and her Ulti hitting many times and with a high range, Keqing excels a lot in Dendro team compositions and therefore we'll also want to put Elemental Mastery on her (without sacrificing her other needs). We won't be using Normal Attacks much as she'll be more suited to a fast-rotating team (roll Elemental Skill, then Ulti, Charge and switch).
Recommended Skill Lvl & Constellations
Best Weapons
Mistsplitter Reforged
+12% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +8/16/28% Character's element DMG for each mark.
+15% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +10/20/35% Character's element DMG for each mark.
+18% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +12/24/42% Character's element DMG for each mark.
+21% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +14/28/49% Character's element DMG for each mark.
+24% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +16/32/46% Character's element DMG for each mark.
Primordial Jade Cutter
+20% HP.
Gain ATK equal to 1.2% of your max HP.
+25% HP.
Gain ATK equal to 1.5% of your max HP.
+30% HP.
Gain ATK equal to 1.8% of your max HP.
+35% HP.
Gain ATK equal to 2.1% of your max HP.
+40% HP.
Gain ATK equal to 2.4% of your max HP.
Lion’s Roar
+20% DMG to enemies affected by Electro or Pyro.
+24% DMG to enemies affected by Electro or Pyro.
+28% DMG to enemies affected by Electro or Pyro.
+32% DMG to enemies affected by Electro or Pyro.
+36% DMG to enemies affected by Electro or Pyro.
Iron Sting
+6% DMG once 1s for 6s after dealing Elemental DMG. 2 stacks max.
+7.5% DMG once 1s for 6s after dealing Elemental DMG. 2 stacks max.
+9% DMG once 1s for 6s after dealing Elemental DMG. 2 stacks max.
+10.5% DMG once 1s for 6s after dealing Elemental DMG. 2 stacks max.
+12% DMG once 1s for 6s after dealing Elemental DMG. 2 stacks max.
Wolf-Fang
+16% Elemental Skill & Elemental Burst DMG.
+2% Elemental Skill CRIT Rate for every hit of your Elemental Skill for 10s (same with Elemental Burst). Max 4 stacks, every stack is independent from the others and can be triggered once every 0.1s.
+20% Elemental Skill & Elemental Burst DMG.
+2.5% Elemental Skill CRIT Rate for every hit of your Elemental Skill for 10s (same with Elemental Burst). Max 4 stacks, every stack is independent from the others and can be triggered once every 0.1s.
+24% Elemental Skill & Elemental Burst DMG.
+3% Elemental Skill CRIT Rate for every hit of your Elemental Skill for 10s (same with Elemental Burst). Max 4 stacks, every stack is independent from the others and can be triggered once every 0.1s.
+28% Elemental Skill & Elemental Burst DMG.
+3.5% Elemental Skill CRIT Rate for every hit of your Elemental Skill for 10s (same with Elemental Burst). Max 4 stacks, every stack is independent from the others and can be triggered once every 0.1s.
+32% Elemental Skill & Elemental Burst DMG.
+4% Elemental Skill CRIT Rate for every hit of your Elemental Skill for 10s (same with Elemental Burst). Max 4 stacks, every stack is independent from the others and can be triggered once every 0.1s.
The Alley Flash
+12% DMG. If character takes DMG you loose that bonus for 5s.
+15% DMG. If character takes DMG you loose that bonus for 5s.
+18% DMG. If character takes DMG you loose that bonus for 5s.
+21% DMG. If character takes DMG you loose that bonus for 5s.
+24% DMG. If character takes DMG you loose that bonus for 5s.
Best Artifacts
Artifact Sets
Primary Stats
CRIT DMG
Substats
Best Teams
Keqing Main DPS Electro
Keqing's most standard (but not the best) composition geared towards maxing out her Electro damage. In this Build we'll have Keqing more time on the field doing Normal Attacks.
Recommended Skill Lvl & Constellations
Best Weapons
Mistsplitter Reforged
+12% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +8/16/28% Character's element DMG for each mark.
+15% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +10/20/35% Character's element DMG for each mark.
+18% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +12/24/42% Character's element DMG for each mark.
+21% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +14/28/49% Character's element DMG for each mark.
+24% Elemental DMG.
Obtains a mark when: Dealing Elemental DMG with NA (mark lasts for 5s), Using EB (mark lasts for 10s), Energy is not at 100%; each mark is independent. +16/32/46% Character's element DMG for each mark.
Primordial Jade Cutter
+20% HP.
Gain ATK equal to 1.2% of your max HP.
+25% HP.
Gain ATK equal to 1.5% of your max HP.
+30% HP.
Gain ATK equal to 1.8% of your max HP.
+35% HP.
Gain ATK equal to 2.1% of your max HP.
+40% HP.
Gain ATK equal to 2.4% of your max HP.
Lion’s Roar
+20% DMG to enemies affected by Electro or Pyro.
+24% DMG to enemies affected by Electro or Pyro.
+28% DMG to enemies affected by Electro or Pyro.
+32% DMG to enemies affected by Electro or Pyro.
+36% DMG to enemies affected by Electro or Pyro.
The Black Sword
+20% NA & CA DMG.
NA & CA critical hits regenerates 60% ATK as HP once every 5s.
+25% NA & CA DMG.
NA & CA critical hits regenerates 70% ATK as HP once every 5s.
+30% NA & CA DMG.
NA & CA critical hits regenerates 80% ATK as HP once every 5s.
+35% NA & CA DMG.
NA & CA critical hits regenerates 90% ATK as HP once every 5s.
+40% NA & CA DMG.
NA & CA critical hits regenerates 100% ATK as HP once every 5s.
Best Artifacts
Artifact Sets
Primary Stats
CRIT DMG
Substats
Best Teams
Keqing Physical Carry
Keqing is also viable as a Physical Main DPS, but it's true that she stands out much less than in the previous Builds already mentioned. Here we'll seek to boost her physical damage to 100% and we'll carry out many Charged Attacks, it's important not to imbue the weapon with Electro (you press the Elemental Skill only once to not imbue yourself and then you do the charged ones) otherwise our Build won't make sense.
Recommended Skill Lvl & Constellations
Best Weapons
Aquila Favonia
+20% ATK
If character takes DMG: 200% ATK AOE DMG and 100% ATK Auto-HEAL. Once every 15s.
+25% ATK
If character takes DMG: 230% ATK AOE DMG and 100% ATK Auto-HEAL. Once every 15s.
+30% ATK
If character takes DMG: 260% ATK AOE DMG and 100% ATK Auto-HEAL. Once every 15s.
+35% ATK
If character takes DMG: 290% ATK AOE DMG and 100% ATK Auto-HEAL. Once every 15s.
+40% ATK
If character takes DMG: 320% ATK AOE DMG and 100% ATK Auto-HEAL. Once every 15s.
Primordial Jade Cutter
+20% HP.
Gain ATK equal to 1.2% of your max HP.
+25% HP.
Gain ATK equal to 1.5% of your max HP.
+30% HP.
Gain ATK equal to 1.8% of your max HP.
+35% HP.
Gain ATK equal to 2.1% of your max HP.
+40% HP.
Gain ATK equal to 2.4% of your max HP.
The Black Sword
+20% NA & CA DMG.
NA & CA critical hits regenerates 60% ATK as HP once every 5s.
+25% NA & CA DMG.
NA & CA critical hits regenerates 70% ATK as HP once every 5s.
+30% NA & CA DMG.
NA & CA critical hits regenerates 80% ATK as HP once every 5s.
+35% NA & CA DMG.
NA & CA critical hits regenerates 90% ATK as HP once every 5s.
+40% NA & CA DMG.
NA & CA critical hits regenerates 100% ATK as HP once every 5s.
Prototype Rancour
NA & CA hits increase ATK and DEF by 4% for 6s. Max 4 stacks and only once every 0.3s.
NA & CA hits increase ATK and DEF by 5% for 6s. Max 4 stacks and only once every 0.3s.
NA & CA hits increase ATK and DEF by 6% for 6s. Max 4 stacks and only once every 0.3s.
NA & CA hits increase ATK and DEF by 7% for 6s. Max 4 stacks and only once every 0.3s.
NA & CA hits increase ATK and DEF by 8% for 6s. Max 4 stacks and only once every 0.3s.
Best Artifacts
Artifact Sets
Pale Flame + Bloodstained Chivalry
Primary Stats
CRIT DMG