- Stars: ★★★★
- Element: Electro
- Weapon: Claymore
- Region: Sumeru
- Birthday: 21 December
- Release: 3.0
Dori is an Electro Healer and without a doubt one of the best batteries we have in Genshin Impact. It isn't used too much because her lamp mechanics are somewhat annoying and if we get confused we could lose the healing and the energy that it provides us; a pity because she would've been a very interesting character if it weren't for this reason.
Base Stats
Dori Support Healer Battery
We'll guide Dori towards giving the best possible support to her teams, maximizing her healing and of course her good energy generation for her teammates.
Recommended Skill Lvl & Constellations
Best Weapons
Sacrificial Greatsword
40% chance to reset ES CD after doing an ES. Once every 30s.
50% chance to reset ES CD after doing an ES. Once every 26s.
60% chance to reset ES CD after doing an ES. Once every 22s.
70% chance to reset ES CD after doing an ES. Once every 19s.
80% chance to reset ES CD after doing an ES. Once every 16s.
Favonius Greatsword
60% chance to generate an Elemental Particle after doing a crit. Once every 12s.
70% chance to generate an Elemental Particle after doing a crit. Once every 10.5s.
80% chance to generate an Elemental Particle after doing a crit. Once every 9s.
90% chance to generate an Elemental Particle after doing a crit. Once every 7.5s.
100% chance to generate an Elemental Particle after doing a crit. Once every 6s.
The Bell
Creates a shield equivalent to 20% of character's 20% max HP after taking DMG for 10s and once every 45s. +12% DMG if character is protected by a shield.
Creates a shield equivalent to 23% of character's max HP after taking DMG for 10s and once every 45s. +15% DMG if character is protected by a shield.
Creates a shield equivalent to 26% of character's max HP after taking DMG for 10s and once every 45s. +18% DMG if character is protected by a shield.
Creates a shield equivalent to 29% of character's max HP after taking DMG for 10s and once every 45s. +21% DMG if character is protected by a shield.
Creates a shield equivalent to 32% of character's max HP after taking DMG for 10s and once every 45s. +24% DMG if character is protected by a shield.